Super Comics: Sonic the Hedgehog (IDW) – #50

Sonic the Hedgehog (the comic book series) and all the images you see in this recap are owned by IDW and SEGA of America

Apologies for this one being as late as it is. I was out of town when the issue came out and all I got out of the trip was a lousy case of Strep Throat that’s left me sick and exhausted for well over a week now. Still, you can’t keep a Sonic fan down for long! Whether it’s illness, delays, or crappy games, we always come back for more; which is the operative word here because they went all out and made this an extra lengthy issue to fit in everything they wanted for the big celebration! Does this double-sized issue live up to the months of hype surrounding it, or will it land with an extra loud thud now that they’ve made it twice as long? Let’s find out!!

The issue begins where the last one left off as our heroes race to Eggman’s capital city as its being sieged by Dr. Starline and his two protégés Surge and Kitsunami. From here the story breaks down into three fights as Eggman comes back to take out Starline, Surge catches Sonic by surprise and drags him to a fight for survival, and Tails is left befuddled to deal with the sad fox with water powers and a particularly sinister look in his eyes. We’ll tackle these fights one at a time starting with Eggman and Starline which I consider to be the best of three as both characters are really allowed to stretch their muscles and give us a clash of personalities worth getting invested in. The biggest problem with these two is that, despite some solid characterization and a few ingenious plots here and there, they feel a bit underwhelming as threats and can lean too hard into goofy territory when they have to fend off the furry brigade and the unstoppable power of friendship. Here, the winner is going to be determined not by Main Character Powers or the heart of a champion, but by who can last the longest without dying as the two try to smash each other to bits with giant robots! What I found particularly satisfying about this (even more so than the giant robots) is the depths of Eggman’s ego as he would rather risk destroying everything than have any aspect of it not under his supreme authority and Starline (despite being the one who kidnapped and brainwashed two innocent critters) ends up sounding like the reasonable one.

“If I put you as the denominator in my calculator, it gives me an error message! Do you know why!?”     “… is it because I’m zer-”     “IT’S BECAUSE YOU’RE ZERO!!”
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Super Comics: Sonic the Hedgehog (IDW) – #49

Sonic the Hedgehog (the comic book series) and all the images you see in this recap are owned by IDW and SEGA of America

We’re back with another issue of the ACTUAL Sonic comic and not a tie-in to a movie that I still haven’t seen yet. Hey, I’ll get around to it soon enough, but having moved the week it came out and with so many other movies out there, it’s kind of fallen down the priority list. This comic on the other hand, I made sure to pick up as soon as it came out to get my thoughts to you as soon as humanly possible. Admittedly not as fast as hedgehog-ly possible, but either way we are speeding towards the fiftieth issue and IDW wants to make it a big event. Does this penultimate story provide the perfect lead in to whatever Issue 50 is going to be, or will we once again be turning to the spin-offs for great comics? We’ve still got one more Imposter Syndrome is all I’m saying! Anyway, let’s find out!!

We begin the issue with Tails and Belle working on a way to turn Badniks into Good-niks (which is one step above a Beatnik), and while I could focus on the morally questionable aspect of rewriting the code of a seemingly sentient race of machines (*cough* Mass Effect 2 *cough*), I think the more immediate concern is Sonic. He’s there to serve as bait for the Badniks once the brain-worm signal is emitted, and he seems to be taking his job perhaps a bit too seriously…

“Oh my, the very THOUGHT of a badnik getting the best of little ol’ me sends chills up my spine! It would just be SO NAUGHTY if one of you were to try and overpower me”     “Yeah, take it down a notch, buddy. Also, what’s wrong with your hands? Did you buy skintight gloves for this?”
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Super Comics: Sonic the Hedgehog 2 – The Official Movie Pre-Quill

Sonic the Hedgehog (the comic book series) and all the images you see in this recap are owned by IDW and SEGA of America

We all remember that Sonic movie from a few years ago! You know, the one that came out right before the world ended? I mean, I thought it was just kind of okay, but it looks like we’re getting a sequel and that means more merchandise! I still have a drink topper from the first film that was based on the original design for Sonic (the nightmare never ends in this house), but perhaps a full-on prequel comic book would be a more fulfilling endeavor. Oh wait, they spelled it Pre-Quill, so perhaps not. Still, if you’re gonna get a team to make fluff like this, you might as well hire the experienced people behind the IDW comics and maybe they can bring a little something extra to this oversized advertisement! Let’s find out!!

Our first story titled Hedgehog Day Afternoon involves Sonic the Hedgehog feeling bored and wandering around town until he hears about a bank robbery only a few hundred miles away. I’m not sure what makes him think he’s qualified to be a superhero or why he would want to be one in the first place. Perhaps he’s seen Iron Man one too many times and fancies himself a little blue Tony Stark. In any case, he rushes over there to find the thieves underway and the hostages compliant, so naturally he wants to turn it into a big mess and is still workshopping his hero name.

“Don’t ask questions you don’t want the answers to.”    “So that’s a yes?”    “IT’S A FREE COUNTRY!!”
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Super Comics: Sonic the Hedgehog (IDW) – #46

Sonic the Hedgehog (the comic book series) and all the images you see in this recap are owned by IDW and SEGA of America

We’re back with more Sonic-less action as the girl’s trip story arc (for lack of a better term) is in full swing with tense social interactions, lots of unprocessed emotions, and a camping trip where no one remembered to bring a Nintendo Switch!  The last issue was somewhat of a disappointment for me as I’ve been waiting for something like this that focused on the characters and their relationships, but that IS technically what we’re doing here, it was mostly a miserable slog as no one was happy and Amy’s efforts went unappreciated.  Was it all necessary setup for an interesting story told over the next few issues, or is it going right back to Sonic Comic tropes after a brief dalliance with character growth?  Let’s find out!!

The issue begins where the last one left off; A RAGING INFERNO CREATING CHAOS, THREATENING LIVES, AND CREATING AN ENVIRONMENTAL CATASTROPHE!  Boy is it fun to escape from the real world for a minute by enjoying a story about fantasy creatures and robots that in NO WAY reflects the struggles we currently face!  Alright, that’s a bit of a stretch as I don’t think Eggman has tried to create a hole in the Ozone layer (at least not yet) and the previous issue DID say that the area was dry because of the after effects of the Zombot virus.  Not that an out of control virus causing wide spread systemic issues is in ANY WAY RELATABLE EITHER, but regardless of all that, Belle is still out there and has only just woken up to see half the forest in flames.  She herself would have been the victim of its wrath if not for the Badnik that she ran into (head first) at the end of the last issue who had protected all but her hand from burning to a crisp.  It appears to be one of those GOOD bad-guys, not unlike Belle herself, and the pair is eventually found by Tangle who’s on the hunt for the kid who wandered into the woods at the end of the last issue.

“Turns out I’m a cybernetic organism and this wood puppet shtick is just for show.” “Yeah… Remind me not to ask you to arm wrestle.”
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Super Comics: Sonic the Hedgehog (IDW) – #40

Sonic the Hedgehog (the comic book series) and all the images you see in this recap are owned by IDW and SEGA of America

We’re back with more Sonic, and considering how busy the last month has been it feels like an ETERNITY since we last got an issue; especially since they aren’t running a miniseries parallel with the main book at the moment.  Seriously IDW, we need a second book in this universe; not just four issues here and there of a side story!  They certainly tend to be more entertaining than the main story line which has more room to drag things out (*cough* Metal Virus *cough*), but perhaps this issue will bring the latest story to a satisfying end instead of leaving us hanging for another month or two.  Do Sonic and pals manage to escape from Eggman’s evil machinations once again, and more importantly do the writers find a way to make it fun and interesting?  Let’s find out!!

The issue begins with Sonic, Tails, and Amy, being menaced in the virtual world by Eggman’s latest machines.  It probably seemed like a good idea at the time to send the Rock Paper Scissors of elemental robots to cover all your bases, but Sonic has SOMEHOW found the flaw in this and uses his super speed to trick the robots into attacking each other.  Come on Eggman, that’s Speedster 101 stuff!  Normally I find the action in these comics perfectly suitable if a bit dull, but sadly I have to be a bit harsher than usual because the artwork on the first few pages looks PRETTY bad here with a lot of flat color and off looking characters.  The art is done by people who have worked on this comic many times before and it’s DRASTICALLY improved by the tenth or so page, so the only thing I can conclude is that there must be some sort of schedule issue that left some of the pages somewhat unfinished and it’s a bit of an eye sore because of that.

“Oh no! We’re using up too much processing power that Eggman had to downgrade the graphics!” “That’s like… the OPPOSITE of way past cool!” “Sure Sonic, whatever you say.”
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Super Comics: Sonic the Hedgehog (IDW) – #30

Sonic the Hedgehog (the comic book series) and all the images you see in this recap are owned by IDW and SEGA of America

We’re back with another issue of everyone’s favorite video game AND furry comic!  Sonic certainly covers a lot of bases, and yes I am aware I’m WAY behind here on these issues which hopefully won’t happen again, but considering my track record with these I’m guessing there’s ALREADY some special issue based on a mobile game or whatever that I’ve overlooked and need to catch up on.  ANYWAY!  With the Zombot arc over, does this get things off to a right start, or were the Zombots merely a symptom of some greater problem with the series that won’t be fixed just yet?  Let’s find out!!

The issue begins with everyone reeling over the climatic explosion in the sky that sucked away the Zombot virus as well as Sonic the Hedgehog.  This is all part and parcel with being an unflappable hero however, and the only way this could stick is if Sonic had a much more powerful son to take his place.  Knuckles knows what’s up at least, though everyone else is gonna need a bit of time to get on the same page.

“Will you two be quiet!? I’m concentrating here!” … “Any minute now…”
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Super Comics: Sonic the Hedgehog (IDW) – #26

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Sonic the Hedgehog (the comic book series) and all the images you see in this recap are owned by IDW and SEGA of America

Are we still in the Zombot story arc?  Yup!  Do we now have to fight the Zeti who are showing up at the last minute?  Yup!  Do I still not particularly care about this story; especially since we’ve been dealing with it for so long now?  YUP!!  Is it better than the Sonic movie?  Well… we’ll have to see about that.  Let’s get started!!

The issue begins with Eggman and Tails using their Smart Brain powers to cobble together a multi-teleportation device using the Warp Topaz that they… “borrowed” from Dr. Starline who is shall we say… temporally displaced at the moment.  The master plan here, which I can only assume (and hope) is the final confrontation of this arc, is to battle with the Zeti to get back the chaos emeralds so that Sonic can go SUPER SONIC which will wipe out the Zombot virus… somehow.  I don’t know, they’re the Chaos Emeralds!  You could tell me they can bake a perfect soufflé and it’d be far from the least believable or most outlandish power we’ve seen them have!  Speaking of which, why doesn’t Knuckles protect them as well as the Master Emerald?  What, keeping an eye on the BIG rock takes up so much time and energy that he can’t look after the little ones too!?

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“Oh will you relax?  Worst case scenario, we’d just us the Chaos Emeralds to wish for a new island!”     “THAT’S NOT HOW CHAOS EMERALDS WORK!”     “Jeez, Knuckles!  When did you become so cynical?”

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Super Comics: Sonic the Hedgehog (IDW) – #21

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Sonic the Hedgehog (the comic book series) and all the images you see in this recap are owned by IDW and SEGA of America

We’re back with another issue of Resident Evil with Furries, and guess what!?  WE GET EVEN MORE ZOMBIES!!  Oh IDW, you spoil us with your endless issues of Sonic fighting Zombots over and over again!  Yeah, the formula has gotten real stale over these last six issues which may not SEEM like a lot, but that’s half a year of me having to read about INSERT CITY NAME HERE on the brink of  collapse while Sonic and INSERT CHARACTER HERE fight them off.  Will they mix it up for this issue and give us something different!?  Probably not, but let’s find out!!

The issue begins with a bit of a lurch admittedly as we’re following Tails this time instead of Sonic as he is heading to his lab in this gigantic city (how can he afford the rent here!?), and is flanked on both sides by Tangle & Whisper who are here for reasons; the most likely of which is promoting their mini-series which by the way I’m ALSO recapping on this website!  What, all of a sudden shameless self-promotion can’t be mutually beneficial!?

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“And you can be good at teamwork too by reading our book!  Visit your local comic book shop to learn more!”

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Super Comics: Sonic the Hedgehog (IDW) – #3

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Sonic the Hedgehog (the comic book series) and all the images you see in this recap are owned by IDW and SEGA of America

We’re back with another issue of The Blue 52 (I can probably come up with ONE more comic book continuity shakeup puns before I’m totally tapped out) which sees our old friend Sonic the Hedgehog getting used to his new spot in the IDW family after leaving Archie Comics under less than amicable terms!  Did you know they STILL haven’t put the Archie Comics back on ComiXology yet?  You’d think SOMEONE would’ve gotten on that already.  Still, the relaunch of this character in the world of comics has been a rather smooth one so far with two decent issues under their belt, but can they keep the momentum going through issues three and four as well?  Well we’ll have to wait a week to find out about four but as far issue three goes, let’s find out!!

The issue begins once again with Sonic happening upon a town besieged by jerk-bots, though this time around he may have been a little late to the party (GASP!) because Knuckles is already elbow deep in the cybernetic guts of one of the bigger metal monstrosities.  As it turns out, he’s basically pulling a Sonic of his own; what with the robot smashing in nearby villages rather than taking part in a more coordinated effort with the rest of the resistance.  Seems like an odd decision to make THE LEADER into a flakey and self-righteous free spirit, but it’s doubly weird that neither one of those identities feels like a good fit for Knuckles.  Making him either a leader of any sort or a wander without roots seems to go against the usual characterization of the guy.  He’s a total loner and overly serious compared to everyone else, AND he’s charged with protecting the Master Emerald which means he’s stuck in one place with a sacred duty.  Now sure that hasn’t ALWAYS been his characterization (I’m looking at you AGAIN, Sonic Boom!) but it still seems like an odd choice to make HIM in charge instead of Amy who actually seems to WANT the position.  It’s also possible that I’m jumping on this aspect of the story too early and it will be addressed later on, so for now we’ll just go with it.

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“So… you DID get someone to guard the Master Emerald while you were away, right?”     “… OH CRAP!!”

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