Super Comics: Sonic the Hedgehog (IDW) – #43

Sonic the Hedgehog (the comic book series) and all the images you see in this recap are owned by IDW and SEGA of America

We’re back with another issue of Blue Bomber Monthly, and yes I know; this is coming out late once again.  It’s been a busy few weeks, especially with the recent AEW Pay Per View, but rest assured that I will ALWAYS find my way back to Sonic before too long!  The last issue left our heroes in quite a desperate situation with one of them kidnapped by Dr. Starline and the head of The Restoration locked in a safe room to stave off The Deadly Six! With the last episode doing a great job to build the stakes, can this issue give us a payoff that takes full advantage of that effort?  Let’s find out!!

Now I’ve accused some issues of barely moving the story forward, but this is one of the most blatant examples of that as it all takes place in one location for one fight scene; though as surprising as it may be to hear this, I think they ACTUALLY managed to make it work here!  I certainly haven’t been the kindest to the action as depicted in this series and even when it comes to this issue I will still say the artwork is a bit flat for the high octane spectacle we see, but what makes it different is that they do a darn good job of telling a compelling story throughout; not one that advances the overall narrative, but enough to keep the action interesting all the way through.  It starts where the last issue left off as Sonic had finally arrived to face off against the Deadly Six right as they’re about to break through The Restoration’s final defense; leaving him as the only one stopping them from getting to Jewel, Tangle, and Whisper inside.  Sonic needs to hold them off for as long as it takes Tails to get there with some Anti-Zeti science thingies he’s developed, and he’s gonna have to do it without backup because SOMEONE waited too long to call an Uber!

“We should have taken the train.”     “CAN IT, TRIANGLE HEAD!!”
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Super Comics: Sonic the Hedgehog (IDW) – #39

Sonic the Hedgehog (the comic book series) and all the images you see in this recap are owned by IDW and SEGA of America

The next issue is finally here, and not to sound ungrateful or anything but does anyone know why this took so long to come out?  It was originally scheduled for the end of March but we’re just getting it now a month and a half later without any explanation from IDW; at least not as far as I can find!  Oh who am I kidding, whether it’s one month, two months, or TWELVE months, I’ll be here all the same to tell you all about it, so let’s not waste any more time and jump right it!

Since it’s been an eternity since the last issue, a bit of a recap!  Sonic, Tails, and Amy went to some sort of Eggman outpost in the middle of the ocean that seems to have been causing weather issues, but instead of finding some sort of doomsday device they tumble head first into a pocket dimension of sorts that looks to be a testing area for Eggman to work out the kinks on his new robot designs.  Unbeknownst to everyone though, Belle managed to convince Tangle to follow them and they arrived shortly after to find the place crawling with badniks and no Team Sonic to be found.  This issue picks things up with Tangle and Belle having stumbled upon the disturbing world of Pokémon Bootlegs as Eggman’s robo-bros are sending whatever horrific creatures they can after Sonic and his friends in their little pocket dimension.  Truly the most sinister thing about the Egg Empire!

Half Ekans, half Scyther, ALL terrifying!!
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Super Comics: Sonic the Hedgehog (IDW) – #38

Sonic the Hedgehog (the comic book series) and all the images you see in this recap are owned by IDW and SEGA of America

Things certainly got a bit out of hand around here as I’m still reeling from moving places a week ago, and in these uncertain times it’s always good to look at the constants in our life to keep us grounded!  For me it’s wrestling shows and Sonic the Hedgehog comics, so it’s a perfect time for IDW’s latest issue to come out now that things are starting to settle, but will they follow up the last issue with an interesting story that dovetails with Belle the Puppet’s mysterious past, or would I rather be hauling even more boxes up staircases than seeing where this story goes?  Let’s find out!!

We begin the issue with Sonic, Tails, and Amy falling through an infinite void of bizarre geometry with no clear direction or any real way to control it.  No, they didn’t find their way into Sonic R, but the whole place definitely gives off an incomplete video game level vibe as it appears to be some sort of pocket dimension that Eggman uses to test whatever his latest Sonic Killing devices are, and probably a lot of other things that I don’t particularly care to think about…

“There’s a door over there labeled Punishment Room. I wonder what’s in there?” “You know Tails, I’d rather not find out…”
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Super Comics: Sonic Bad Guys – #3

Sonic Bad Guys as well as Sonic the Hedgehog (the comic book series) and all the images you see in this recap are owned by IDW and SEGA of America

The last issue of the Bad Guys mini-series was a surprisingly great entry that did a lot to move the plot forward and develop these characters which needless to say means that there’s a lot to live up to in this one!  Starline remains one of the better characters in this series and it seems like IDW is heading in an interesting direction with him, but we’ve been down this road before with this character and he’s never quite lived up to his potential even at his best moments.  The same more or less holds true for the rest of the cast here as they all certainly proved themselves to be more interesting in here than in their earlier appearances, but can Ian Flynn carry this story to a satisfying conclusion or did he use his best ideas in the last issue?  Let’s find out!!

The issue begins with Dr. Starline in the dead of night; accessing his personal computer and recording a video diary to catalog his mischievous machinations.  I’m not sure why he would bother to keep a record of how he plans to screw over his villainous posse, especially within earshot of anyone still awake and grabbing a snack from the fridge, but then again I imagine Starline is the kind of guy who plans to sell his life story for a book deal and five part movie franchise.  Also, it all turns out to be moot because SURPRISE; it’s not actually Starline!  Mimic, with the help of Zavok, somehow managed to crack all of Starline’s security systems and know every last detail of Starline’s plan.  I can only assume that this bit of tricky with the video diary is to fabricate further evidence of his ACTUAL wrongdoing and send it to Eggman when all is said and done, but for now (and with a bit of coaxing from Zavok), they’re going to let his scheme play out until the moment they get what they want.

“You’re not going to need his body once we’re through with this, right Zavok?”     “…what?”     “Yeah, I figured if I gutted him and stuffed him, he’d make a great mantel piece back home!”     “You do you, buddy.”
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Super Comics: Sonic the Hedgehog (IDW) – Annual 2020

Sonic the Hedgehog (the comic book series) and all the images you see in this recap are owned by IDW and SEGA of America

Somehow this book came out like TWO MONTHS AGO and it just completely flew under my radar which probably says something unflattering about me as the release dates for these is something I actually TRY to keep an eye on. In any case, it’s better late than never and frankly it’s a good time to look at it as the first issue of the new story arc has just come out, and perhaps taking one last look back before moving forward will give us a bit of perspective… or more likely just reiterate how eager I was for the book to go in a new direction. In any case, let’s take a look!
First and foremost, this happy looking cover where everyone is celebrating and looking cheerful? LIES!! This is the annual celebrating the year of the Zombots, and like most of the issues we got during that time, this is filled with enough sorrow and hushed contemplation to make The Walking Dead dismissively roll its eyes. That said, at least it doesn’t mercilessly drag things out as each self-contained story in here is rather quick and there’s a decent amount of cleverness to go with the grim atmosphere. The first story is BIG’S BIG ADVENTURE which admittedly doesn’t SOUND like a harsh and dreadful romp, but take one look at that art style and tell me you’re not supposed to feel an icy chill in the pit of your stomach!

“It looks just like the winter of our Discontent!”
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Super Comics: Sonic the Hedgehog (IDW) – #27

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Sonic the Hedgehog (the comic book series) and all the images you see in this recap are owned by IDW and SEGA of America

Welp!  They’ve finally done it!  After months of repetitive drama and convoluted storylines clogging up this series, we FINALLY have an issue that I didn’t hate!  Sure there’s a bit of bitter irony in the fact that this series finally decided to lighten up a bit at the same time the world decided to turn into a nightmare (I give it six months before Death Stranding’s science fiction becomes more than speculative), but how have they managed to put a smile on my face after spending this much time so firmly hitched to the Walking Dead bandwagon?  Did they finally realize their error and went off in an entirely new direction, or have they found an angle within this miserable story arc that actually had some appeal to me?  Let’s find out!!

The issue begins with Tails and Amy working their butts off to outsmart, or at least outrun, their chosen Zeti opponent Zomom who is proving to be more difficult than they were anticipating.  It’s a fine chase with a few good twists and turns but I’m not too keen on the constant big foolish fat guy jokes, though I guess IDW has to work with what Sonic Team gives them and it’s not like Zomom showed much depth of character when he was swinging that hoagie around in Sonic Lost World.

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This guy has even less dignity than The Greedy from that Raggedy Ann movie.  At least that dude could sing!

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Super Comics: Sonic the Hedgehog (IDW) – #24

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Sonic the Hedgehog (the comic book series) and all the images you see in this recap are owned by IDW and SEGA of America

I had NO idea that this issue was coming out which I feel is rather understandable since IDW decided to release it on Christmas Day, and I only found out after Ian Flynn sent a tweet about it.  The tweet ALSO promised that this is the last issue of utterly agonizing misery (my words, not his) before our heroes start to rally and bring this zombot saga to a close.  You know what?  Fine.  I’ll muster through one more of these and hopefully I can start enjoying this series again in 2020.  Can the end of the bad times be of any more interest than the last half a year’s worth of interminable issues, or does this arc plan to end as it started; by annoying me in a very repetitive way?  Let’s find out!!

Once again we find Sonic in yet another town being overrun by Zombots while The Resistance (or Restoration?  I don’t even know anymore) tries to evacuate survivors; saving comrades in need with his super speed, thinning out the Zombot hoards with his OP powers, and putting out fires wherever they crop up.  He’s more or less the player character in the most depressing version of Dynasty Warriors… so basically Dynasty Warriors 9.  HA!  Take THAT, game from two years ago!!

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“It appears that our fellow officer has been defeated.”     “Yikes!  I can feel my morale dropping already.”     “Too soon, Sonic.”

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Super Comics: Sonic the Hedgehog (IDW) – #20

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Sonic the Hedgehog (the comic book series) and all the images you see in this recap are owned by IDW and SEGA of America

We’re back with another issue of Night of the Living Hedgehogs as our very much alive Sonic (I’m assuming Amy is alive as well) continues to face the unending hoard of Zombots that Eggman has unleashed upon the world!  The resistance is running out of resources, Sonic is running out of stamina, and I’m running out of interest for these continuous attacks that we’ve been reading about over and over again!  Can the writers give us just enough new ideas and interesting concepts to keep the momentum going, or will this story be so uninteresting that it’ll feel like it 28 days to read it?  Let’s find out!!

The issue begins right where the last one did with EVIL Shadow the Hedgehog holding Sonic by the throat and making menacing gestures to him which frankly is what I assume he does most days in the first place, but I guess THE ULTIMATE LIFE FORM is as susceptible to a robo-virus as the aliens in The War of the Worlds were to the common cold.  All that power, yet taken down by a lack of hand sanitizer.  WHEN WILL WE LEARN!?  Some other time perhaps because Sonic and Shadow are about to lock it up for what has to be the fiftieth BILLION time and it’s about as exciting as listening to Sonic go through his seven or eight catch phrases.

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“TOTALLY RADICAL!!  COWABUNGA!! EAT MY SHORTS!!  I CAN’T STOP!!  SEND HELP!!”

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Super Comics: Sonic the Hedgehog (IDW) – #19

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Sonic the Hedgehog (the comic book series) and all the images you see in this recap are owned by IDW and SEGA of America

Welcome back to another issue of Sonic Adventure Z!  We haven’t quite gotten to climbing zombies yet, but give it time!  I’m sure Doctor Eggman is watching a whole stack of B movies for inspiration!  The invasion continues unabated despite Sonic’s best efforts and now the virus is spreading to SUNSET CITY which I’m sure was a very important place that we just never got around to mentioning before now, and he’s aided by his bestest buddies from Team Dark because I guess all the other buddies he’s saved are off doing something else.  Can Sonic stave off the zombie hoards as well as his own zombotic infection?  Will the exhaustion of putting the entire world on his shoulders day after day finally be too much for him?  Will he be forced to… GO SLOW!?  Let’s find out!!

In case it wasn’t clear already, the issue begins as many have already; with terrified furries running for their lives while Sonic and the secondary character team de jour running interference. In case you weren’t aware already, Team Dark consists of Batwoman (Rouge the Bat), Sonic The Try Hard (Shadow the Hedgehog), and ED-209 (E-123 Omega); which of those names are sillier I’ll leave you to decide.  Also, does anyone else miss when these three were ACTUALLY bad guys, or at the very least chaotic neutrals? I mean shouldn’t Rouge be out there planning some sort of heist or infiltrating Eggman’s secret base?  Instead she’s out here with a headset on directing the scared masses like an overly ambitious traffic cop, and I can’t be the only one feeling like that’s a waste of her talents, right?  At least Omega is getting into the swing of things a bit by chucking Zombots around and firing his lasers, but I guess to make it less horrifying they had to MAKE SURE TO TELL US that the bullets are minor annoyances to them rather than deadly.  What this tells me is that Omega is FAR less threatening than GEMERL, the latter of whom they had to stop from murdering people with HIS robot weaponry in the

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“And I can also see their parachutes! They’re OK.”

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