Cinema Dispatch: Sonic the Hedgehog 2

Sonic the Hedgehog 2 and all the images you see in this review are owned by Paramount Pictures

Directed by Jeff Fowler

The first Sonic movie didn’t really do it for me, but I could at least appreciate the parts of it that were well put together as well as the few flashes of fun Sonic nonsense peppered throughout; especially the song from the credits! I still listen to that pretty regularly and frankly it was all I really needed from Sonic on the big screen. I’ll just keep reading the comics and playing the games over her while Paramount and SEGA keep the brand relevant with run-of-the-mill family movies. Then they started showing trailers for this one that had Knuckles in it and a more game-accurate Eggman, so perhaps they plan to lean harder and harder into the fan service with each subsequent film. It seems to be working since this has already made more money than the original film, but does the deluge of recognizable characters and iconography lead to a better movie, or is this just a cynical attempt to fleece the fans on promises they can’t deliver? Let’s find out!!

Following the events of the first movie, Sonic (Ben Schwartz) is living with Tom and Maddie (James Marsden and Tika Sumpter) and everyone just seems to be cool with the space hedgehog doing his thing throughout the state of Washington. Sure, maybe he’s a little overzealous with his Blue Batman shtick, but who can blame him now that he has full(ish) control of his speed powers? Well, he may just get a bit more than he wished for when Dr. Robotnik (Jim Carrey) manages to escape the mushroom planet with the help of a red Echidna named Knuckles (Idris Elba) and they have a few words for the quip spouting rodent. Fortunately, he’s rescued by another mysterious creature, Tails the fox (Colleen O’Shaughnessey) who fills him in on what’s going on and why Knuckles is after him. Something from Sonic’s past leads directly to an ultimate power known as the Master Emerald and Knuckles is heck bent on finding it while Robotnik is just kind of along for the ride and will probably do something nefarious to everyone by the end of this. With such an unstoppable power at stake, Sonic and Tails must sift through his past to find the pieces necessary for finding the Master Emerald and protecting the world as we know it. Oh, and Tom and Maddie are at a wedding or something; probably not important. Can Sonic and Tails find the Master Emerald before Knuckles and Robotnik release its power upon the world? Why is Knuckles so intent on finding this thing, and how does his past tie in with Sonic’s? Seriously, this seems like a pretty big leap from the last movie! Are we sure that Sonic is ready for something that doesn’t involve slo-mo bar fights and fart jokes?

“So how did you save the world last time?”     “Eh, I mostly sat in a car listening to the radio. This seems a little more involved than that.”
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Super Comics: Sonic the Hedgehog 2 – The Official Movie Pre-Quill

Sonic the Hedgehog (the comic book series) and all the images you see in this recap are owned by IDW and SEGA of America

We all remember that Sonic movie from a few years ago! You know, the one that came out right before the world ended? I mean, I thought it was just kind of okay, but it looks like we’re getting a sequel and that means more merchandise! I still have a drink topper from the first film that was based on the original design for Sonic (the nightmare never ends in this house), but perhaps a full-on prequel comic book would be a more fulfilling endeavor. Oh wait, they spelled it Pre-Quill, so perhaps not. Still, if you’re gonna get a team to make fluff like this, you might as well hire the experienced people behind the IDW comics and maybe they can bring a little something extra to this oversized advertisement! Let’s find out!!

Our first story titled Hedgehog Day Afternoon involves Sonic the Hedgehog feeling bored and wandering around town until he hears about a bank robbery only a few hundred miles away. I’m not sure what makes him think he’s qualified to be a superhero or why he would want to be one in the first place. Perhaps he’s seen Iron Man one too many times and fancies himself a little blue Tony Stark. In any case, he rushes over there to find the thieves underway and the hostages compliant, so naturally he wants to turn it into a big mess and is still workshopping his hero name.

“Don’t ask questions you don’t want the answers to.”    “So that’s a yes?”    “IT’S A FREE COUNTRY!!”
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Super Comics: Sonic Imposter Syndrome – #1

Sonic: Imposter Syndrome as well as Sonic the Hedgehog (the comic book series) and all the images you see in this recap are owned by IDW and SEGA of America

Comic book continuity is a truly terrifying thing and probably why all those Marvel characters are much more popular in movies and TV shows than they are in the comics themselves.  I’m been following IDW’s Sonic the Hedgehog series since it launched, and even I find myself having trouble keeping up with everything.  Granted, there’s a much smaller ecosystem for keeping in the loop of individual comic issues than for blockbuster movies, but I didn’t realize there was a new mini-series out until fairly recently; and don’t even get me started on that 30th Anniversary thing!  Clearly, there are some changes I need to make in how I keep up to date on these things, but regardless of all that we’ve got a new set of stories set in the Sonic the Hedgehog universe and to be honest, I’ll take any break from the lackluster Forest Fire storyline that IDW is willing to give me!  Is this the start of an exciting new chapter in the growing Sonic Universe, or are we drifting too far away from what makes the series work in the first place?  Let’s find out!!

The issue begins with Starline making another one of his video logs as he explains that his grand scheme is finally coming to fruition!  For months’ worth of issues, Starline has been taking steps and making moves that have slowly been moving him towards some sort of goal that we could only have speculated on before now.  That all changed after he bootlegged that code from Belle a few issues ago, and now we get to see that his ultimate plan was… knock-off Sonic and Tails clones!  Sure, we already have Metal Sonic, and I’m pretty sure that Tails Doll is around somewhere, but this is good ol’ Archie Comics cheesiness and for how short a time we have to get to know them, I think they did a GREAT job here introducing the characters and giving them well-defined personalities; particularly Surge the Tenrec who… actually, she kind of looks familiar doesn’t she?

“Original Character; Do Not Steal!”
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Super Comics: Sonic the Hedgehog (IDW) – #46

Sonic the Hedgehog (the comic book series) and all the images you see in this recap are owned by IDW and SEGA of America

We’re back with more Sonic-less action as the girl’s trip story arc (for lack of a better term) is in full swing with tense social interactions, lots of unprocessed emotions, and a camping trip where no one remembered to bring a Nintendo Switch!  The last issue was somewhat of a disappointment for me as I’ve been waiting for something like this that focused on the characters and their relationships, but that IS technically what we’re doing here, it was mostly a miserable slog as no one was happy and Amy’s efforts went unappreciated.  Was it all necessary setup for an interesting story told over the next few issues, or is it going right back to Sonic Comic tropes after a brief dalliance with character growth?  Let’s find out!!

The issue begins where the last one left off; A RAGING INFERNO CREATING CHAOS, THREATENING LIVES, AND CREATING AN ENVIRONMENTAL CATASTROPHE!  Boy is it fun to escape from the real world for a minute by enjoying a story about fantasy creatures and robots that in NO WAY reflects the struggles we currently face!  Alright, that’s a bit of a stretch as I don’t think Eggman has tried to create a hole in the Ozone layer (at least not yet) and the previous issue DID say that the area was dry because of the after effects of the Zombot virus.  Not that an out of control virus causing wide spread systemic issues is in ANY WAY RELATABLE EITHER, but regardless of all that, Belle is still out there and has only just woken up to see half the forest in flames.  She herself would have been the victim of its wrath if not for the Badnik that she ran into (head first) at the end of the last issue who had protected all but her hand from burning to a crisp.  It appears to be one of those GOOD bad-guys, not unlike Belle herself, and the pair is eventually found by Tangle who’s on the hunt for the kid who wandered into the woods at the end of the last issue.

“Turns out I’m a cybernetic organism and this wood puppet shtick is just for show.” “Yeah… Remind me not to ask you to arm wrestle.”
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Super Comics: Sonic the Hedgehog (IDW) – #45

Sonic the Hedgehog (the comic book series) and all the images you see in this recap are owned by IDW and SEGA of America

With dangerous pocket dimensions, ferocious Zeti attacks, and a maniacal Dr. Starline running around, I think we could all use a little bit of time away from all this chaos and property damage!  Thankfully it looks like we’ll be getting a nice road trip story with some of the Sonic crew which should be a good chance to recharge all of our batteries before facing down the next big threat!  Will this be a road trip to remember like A Goofy Movie, or will we be begging for it to end like Addams Family 2?  Let’s find out!!

The issue begins with Amy driving up to Tails house which for some reason is shaped like his head which doesn’t look very roomy but I guess he used SCIENCE to make it bigger on the inside than it is on the outside.  The reason she’s there, aside from marveling at the goofiness of the architecture, is to get a bunch of camping supplies because she and the other prominent members of the female cast are going on a trip to unwind after the half a dozen or so apocalypses they’ve had to overcome in the last forty-four issues.  I really like the way these characters interact in this scene; very familiar and jovial with a hint of snark from Sonic (obviously) and I’m glad that we are taking time to wind between major storylines.  It’d be nice to see what they are fighting to protect rather than just seeing the constant fight.

“Sora’s FINALLY in Smash and we have to play it!” “You weren’t this excited when I got in.” “Are we really gonna do this now?”
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Super Comics: Sonic the Hedgehog (IDW) – #44

Sonic the Hedgehog (the comic book series) and all the images you see in this recap are owned by IDW and SEGA of America

I’ve never been that big of a fan of the Zeti, so the prospect of another story arc focusing on them wasn’t exactly a welcome proposition.  Fortunately, after a pretty rough start, they did manage to give us something interesting in the last issue and now we’re moving on from them to the more interesting story of whatever it is Dr. Starline is up to!  Is this a great jumping off point for the new story following the solid ending to the Zeti arc, or will I be begging for them to come back by the end of this issue?  Let’s find out!!

Now I DID say we’re moving on from the Zeti but we do have a bit of cleaning up to do and some loose threads to tie up, so the issue begins with the Zeti being force marched by Tails and Sonic to return to their… actually, where are they from?  Space?  I mean they’ve got a rocket ship there, but I think it’s more like a cloud city than another planet; just a bunch of floating hexagonal islands in the sky that they somehow can’t escape from once they’re put there.  Heaven forbid they ever figure out technology like parachutes or REALLY long ladders, but in any case it seems clear that they’re not going to be a threat for a while if Serious Tails and Sassy Sonic have anything to say about it!

Not sure if this variation on Good Cop Bad Cop is gonna work. Then again, it’s not like the Zeti get due process or anything!
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Super Comics: Sonic the Hedgehog (IDW) – #43

Sonic the Hedgehog (the comic book series) and all the images you see in this recap are owned by IDW and SEGA of America

We’re back with another issue of Blue Bomber Monthly, and yes I know; this is coming out late once again.  It’s been a busy few weeks, especially with the recent AEW Pay Per View, but rest assured that I will ALWAYS find my way back to Sonic before too long!  The last issue left our heroes in quite a desperate situation with one of them kidnapped by Dr. Starline and the head of The Restoration locked in a safe room to stave off The Deadly Six! With the last episode doing a great job to build the stakes, can this issue give us a payoff that takes full advantage of that effort?  Let’s find out!!

Now I’ve accused some issues of barely moving the story forward, but this is one of the most blatant examples of that as it all takes place in one location for one fight scene; though as surprising as it may be to hear this, I think they ACTUALLY managed to make it work here!  I certainly haven’t been the kindest to the action as depicted in this series and even when it comes to this issue I will still say the artwork is a bit flat for the high octane spectacle we see, but what makes it different is that they do a darn good job of telling a compelling story throughout; not one that advances the overall narrative, but enough to keep the action interesting all the way through.  It starts where the last issue left off as Sonic had finally arrived to face off against the Deadly Six right as they’re about to break through The Restoration’s final defense; leaving him as the only one stopping them from getting to Jewel, Tangle, and Whisper inside.  Sonic needs to hold them off for as long as it takes Tails to get there with some Anti-Zeti science thingies he’s developed, and he’s gonna have to do it without backup because SOMEONE waited too long to call an Uber!

“We should have taken the train.”     “CAN IT, TRIANGLE HEAD!!”
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Super Comics: Sonic the Hedgehog (IDW) – #42

Sonic the Hedgehog (the comic book series) and all the images you see in this recap are owned by IDW and SEGA of America

So after catching up on an issue that came out last month, I can look downright timely by reviewing an issue that’s just under a week old, right?  Sure, I like to get these things out within DAYS of their release, but with so much going on with the website (not the least of which being my WRESTLING PODCAST WHICH YOU SHOULD LISTEN TO RIGHT AFTER FINISHING THIS!), the latest issue just kinda flew under the radar for me.  I’ll make sure to do better next time (which is the same promise I made for half a dozen other projects I was working on) but for now let’s see where this whole Deadly Six storyline is going!  Do they find an interesting direction to take this storyline after the less than stellar opening chapter, or will this arc be one giant bore from start to finish?  Let’s find out!!

The issue begins with everyone in place for the upcoming Zeti attack as The Chaotix are in Sunset City, Tails is in Central City, and Sonic is in Winterberg; all of which are names you PROBABLY shouldn’t give to a city.  Sunset City sounds like where Michael Bay films his movies, Central City will always be a relative concept, and what the heck do you do with a town called Winterberg in the summer months?  Does it change its name to Heatville!?  Now the last issue was a lot of exposition to simply explain why characters are in certain locations without any really interesting dialogue or clear character motivations.  Right off the bat things are much better here as Tails is working on a plan to stop the Zeti when found and Sonic is in a somewhat dark mood despite doing his best to chillax before whatever big fight is upon them.  It helps with investing us in the struggle itself because of how it affects the characters who are stuck in the middle of it, and since we know things are gonna go wrong as this is all a ruse set up by the Zeti there will no doubt be some high emotional stakes once things hit the fan.

“The one thing I can’t outrun is my own hatred for the Deadly Six. It’s such a silly and awkward name too! DANG IT, they suck!”
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Super Comics: Sonic the Hedgehog (IDW) – #41

Sonic the Hedgehog (the comic book series) and all the images you see in this recap are owned by IDW and SEGA of America

Now I reviewed the fortieth issue of this series back in June and was like, WELL THAT’S IT FOR SONIC THIS MONTH!  Little did I know that a mere ONE WEEK after that issue came out that the next issue was released, which is on me I suppose but why did IDW do that!?  We needed four months to tell the Matrix rip off story arc, but there was just no time to lose when in getting a new Zeti storyline started?  In any case, I’m here now ready to take a look at this issue and I sure as heck will be covering the next issue as well which came out only a few days ago, so look forward to that as well if you haven’t already moved on from it!  Is this the start of a fun new story arc, or are the Zeti as uninteresting here as they were when they got shoehorned into the Zombat saga?  Let’s find out!!

 The issue begins as almost all Sonic stories do with Sonic and Eggman in the latest of their battles to the death where neither side truly wins or loses for that would require altering the status quo and let’s face it; neither one of them would know what to do with themselves without the other to spur them on.  Well okay, that’s not EXACTLY what’s going on here but in my defense we’re entering this scene in-media-res and so what other conclusions are there to draw?  Eggman is ACTUALLY looking for the Zeti as Zavok attacked one of his web servers (Bad Guys Issue 3), but I’m not sure how razing a town to the ground in a giant mech is going to help him find the guy so Sonic seems well within his rights to try and stop him!

Yeah, well you didn’t stab Mr. Tinker in the head when you had the chance AND you let Metal Sonic go instead of turning him into scrap metal, so I think the chicken/egg argument here lands on YOUR tiny blue shoulders, buddy!
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Super Comics: Sonic the Hedgehog (IDW) – #40

Sonic the Hedgehog (the comic book series) and all the images you see in this recap are owned by IDW and SEGA of America

We’re back with more Sonic, and considering how busy the last month has been it feels like an ETERNITY since we last got an issue; especially since they aren’t running a miniseries parallel with the main book at the moment.  Seriously IDW, we need a second book in this universe; not just four issues here and there of a side story!  They certainly tend to be more entertaining than the main story line which has more room to drag things out (*cough* Metal Virus *cough*), but perhaps this issue will bring the latest story to a satisfying end instead of leaving us hanging for another month or two.  Do Sonic and pals manage to escape from Eggman’s evil machinations once again, and more importantly do the writers find a way to make it fun and interesting?  Let’s find out!!

The issue begins with Sonic, Tails, and Amy, being menaced in the virtual world by Eggman’s latest machines.  It probably seemed like a good idea at the time to send the Rock Paper Scissors of elemental robots to cover all your bases, but Sonic has SOMEHOW found the flaw in this and uses his super speed to trick the robots into attacking each other.  Come on Eggman, that’s Speedster 101 stuff!  Normally I find the action in these comics perfectly suitable if a bit dull, but sadly I have to be a bit harsher than usual because the artwork on the first few pages looks PRETTY bad here with a lot of flat color and off looking characters.  The art is done by people who have worked on this comic many times before and it’s DRASTICALLY improved by the tenth or so page, so the only thing I can conclude is that there must be some sort of schedule issue that left some of the pages somewhat unfinished and it’s a bit of an eye sore because of that.

“Oh no! We’re using up too much processing power that Eggman had to downgrade the graphics!” “That’s like… the OPPOSITE of way past cool!” “Sure Sonic, whatever you say.”
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