Super Comics: Sonic the Hedgehog 2 – The Official Movie Pre-Quill

Sonic the Hedgehog (the comic book series) and all the images you see in this recap are owned by IDW and SEGA of America

We all remember that Sonic movie from a few years ago! You know, the one that came out right before the world ended? I mean, I thought it was just kind of okay, but it looks like we’re getting a sequel and that means more merchandise! I still have a drink topper from the first film that was based on the original design for Sonic (the nightmare never ends in this house), but perhaps a full-on prequel comic book would be a more fulfilling endeavor. Oh wait, they spelled it Pre-Quill, so perhaps not. Still, if you’re gonna get a team to make fluff like this, you might as well hire the experienced people behind the IDW comics and maybe they can bring a little something extra to this oversized advertisement! Let’s find out!!

Our first story titled Hedgehog Day Afternoon involves Sonic the Hedgehog feeling bored and wandering around town until he hears about a bank robbery only a few hundred miles away. I’m not sure what makes him think he’s qualified to be a superhero or why he would want to be one in the first place. Perhaps he’s seen Iron Man one too many times and fancies himself a little blue Tony Stark. In any case, he rushes over there to find the thieves underway and the hostages compliant, so naturally he wants to turn it into a big mess and is still workshopping his hero name.

“Don’t ask questions you don’t want the answers to.”    “So that’s a yes?”    “IT’S A FREE COUNTRY!!”
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Super Comics: Sonic the Hedgehog (IDW) – #48

Sonic the Hedgehog (the comic book series) and all the images you see in this recap are owned by IDW and SEGA of America

We’re back with another Sonic Adventure from the folks over at IDW! Only, it’s NOT a Sonic adventure, is it? For the second time in a row, it looks like the Blue Bomber is getting sidelined to flesh out some of the side characters, and while the camping trip arc fell pretty flat for me, I’m still pretty excited to see what they can do with a Chaotix storyline! Will this be the start of an engaging gumshoe detective story set in a world of cartoon critters and very lax child labor laws, or will we be burning our deerstalker caps in sheer frustration by the end of this? Let’s find out!!

The issue begins with Vector and Espio going to pick up Charmy the Bee from daycare. No wait, I read that wrong. He was dropped off at a radio station and seems to have enacted a hostile takeover. Seems like there are plenty of other places to leave the kid where he can’t cause that kind of damage, but then I’m not a professional detective agency.

“The things that boy said. I’m amazing no one called the cops on us.”    “Yeah, sorry about that. He’s going through an edgelord phase.”
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Super Comics: Sonic the Hedgehog (IDW) – #46

Sonic the Hedgehog (the comic book series) and all the images you see in this recap are owned by IDW and SEGA of America

We’re back with more Sonic-less action as the girl’s trip story arc (for lack of a better term) is in full swing with tense social interactions, lots of unprocessed emotions, and a camping trip where no one remembered to bring a Nintendo Switch!  The last issue was somewhat of a disappointment for me as I’ve been waiting for something like this that focused on the characters and their relationships, but that IS technically what we’re doing here, it was mostly a miserable slog as no one was happy and Amy’s efforts went unappreciated.  Was it all necessary setup for an interesting story told over the next few issues, or is it going right back to Sonic Comic tropes after a brief dalliance with character growth?  Let’s find out!!

The issue begins where the last one left off; A RAGING INFERNO CREATING CHAOS, THREATENING LIVES, AND CREATING AN ENVIRONMENTAL CATASTROPHE!  Boy is it fun to escape from the real world for a minute by enjoying a story about fantasy creatures and robots that in NO WAY reflects the struggles we currently face!  Alright, that’s a bit of a stretch as I don’t think Eggman has tried to create a hole in the Ozone layer (at least not yet) and the previous issue DID say that the area was dry because of the after effects of the Zombot virus.  Not that an out of control virus causing wide spread systemic issues is in ANY WAY RELATABLE EITHER, but regardless of all that, Belle is still out there and has only just woken up to see half the forest in flames.  She herself would have been the victim of its wrath if not for the Badnik that she ran into (head first) at the end of the last issue who had protected all but her hand from burning to a crisp.  It appears to be one of those GOOD bad-guys, not unlike Belle herself, and the pair is eventually found by Tangle who’s on the hunt for the kid who wandered into the woods at the end of the last issue.

“Turns out I’m a cybernetic organism and this wood puppet shtick is just for show.” “Yeah… Remind me not to ask you to arm wrestle.”
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Super Comics: Sonic the Hedgehog (IDW) – #45

Sonic the Hedgehog (the comic book series) and all the images you see in this recap are owned by IDW and SEGA of America

With dangerous pocket dimensions, ferocious Zeti attacks, and a maniacal Dr. Starline running around, I think we could all use a little bit of time away from all this chaos and property damage!  Thankfully it looks like we’ll be getting a nice road trip story with some of the Sonic crew which should be a good chance to recharge all of our batteries before facing down the next big threat!  Will this be a road trip to remember like A Goofy Movie, or will we be begging for it to end like Addams Family 2?  Let’s find out!!

The issue begins with Amy driving up to Tails house which for some reason is shaped like his head which doesn’t look very roomy but I guess he used SCIENCE to make it bigger on the inside than it is on the outside.  The reason she’s there, aside from marveling at the goofiness of the architecture, is to get a bunch of camping supplies because she and the other prominent members of the female cast are going on a trip to unwind after the half a dozen or so apocalypses they’ve had to overcome in the last forty-four issues.  I really like the way these characters interact in this scene; very familiar and jovial with a hint of snark from Sonic (obviously) and I’m glad that we are taking time to wind between major storylines.  It’d be nice to see what they are fighting to protect rather than just seeing the constant fight.

“Sora’s FINALLY in Smash and we have to play it!” “You weren’t this excited when I got in.” “Are we really gonna do this now?”
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Super Comics: Sonic the Hedgehog (IDW) – #43

Sonic the Hedgehog (the comic book series) and all the images you see in this recap are owned by IDW and SEGA of America

We’re back with another issue of Blue Bomber Monthly, and yes I know; this is coming out late once again.  It’s been a busy few weeks, especially with the recent AEW Pay Per View, but rest assured that I will ALWAYS find my way back to Sonic before too long!  The last issue left our heroes in quite a desperate situation with one of them kidnapped by Dr. Starline and the head of The Restoration locked in a safe room to stave off The Deadly Six! With the last episode doing a great job to build the stakes, can this issue give us a payoff that takes full advantage of that effort?  Let’s find out!!

Now I’ve accused some issues of barely moving the story forward, but this is one of the most blatant examples of that as it all takes place in one location for one fight scene; though as surprising as it may be to hear this, I think they ACTUALLY managed to make it work here!  I certainly haven’t been the kindest to the action as depicted in this series and even when it comes to this issue I will still say the artwork is a bit flat for the high octane spectacle we see, but what makes it different is that they do a darn good job of telling a compelling story throughout; not one that advances the overall narrative, but enough to keep the action interesting all the way through.  It starts where the last issue left off as Sonic had finally arrived to face off against the Deadly Six right as they’re about to break through The Restoration’s final defense; leaving him as the only one stopping them from getting to Jewel, Tangle, and Whisper inside.  Sonic needs to hold them off for as long as it takes Tails to get there with some Anti-Zeti science thingies he’s developed, and he’s gonna have to do it without backup because SOMEONE waited too long to call an Uber!

“We should have taken the train.”     “CAN IT, TRIANGLE HEAD!!”
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Super Comics: Sonic the Hedgehog (IDW) – #37

Sonic the Hedgehog (the comic book series) and all the images you see in this recap are owned by IDW and SEGA of America

The one good thing about being as hopelessly behind as I was and having to play catchup throughout December and January was that I got to read A LOT of books in a short amount of time.  The wait between the last issue and this one has been EXCRUCIATING as I kept checking back every week in February to remind myself that yes, it’s still not coming out for another week or so.  No mini-series to keep me occupied in the mean-time either, and you’d think that by now IDW would take a gamble on a concurrent series, but nope!  A full month without Sonic comic goodness for me!  Was the wait ultimately worth it as we get started on a fresh new story arc, or will I be willing to wait TWO months after reading this?  Let’s find out!!

With the crisis as White Park Chateau narrowly averted and Tails successfully Frankenstein-ing Omega back together, we begin this issue rather low-key as everyone is heading to the newly crafted Restoration home base so that Belle (the living puppet with a mysterious backstory and a clown nose) can find a place among the normal folk and not spend her time in an underground bunker.  Okay, TECHNICALLY The Restoration HQ is in an underground bunker as well, but theirs is super nice so it’s still an upgrade!

“Yes, we even have a Starbucks!  Starbucks doesn’t even EXISTS in this reality and they somehow managed to get a franchise in here!”
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Super Comics: Sonic the Hedgehog (IDW) – #36

Sonic the Hedgehog (the comic book series) and all the images you see in this recap are owned by IDW and SEGA of America

We’re back for another ironically late recap for a comic about a character is super-fast!  Now that the Bad Guys mini-series is complete and we know how Dr. Starline survived to the end of that, we can focus on what he plans to do now that he has tails and Rouge in his grasp!  Will he succeed in his latest scheme, whatever that happens to be, and will this mini-story arc come to a satisfying conclusion?  Let’s find out!!

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The issue begins with Starline basking in his own genius at stealing The Green Goblin’s idea from the first Spider-Man movie; namely to make the hero choose between their duty to the innocent and the safety of their friends!  If Sonic and Shadow don’t go stop that avalanche he caused, the Chateau is going to be destroyed along with everyone inside!  Naturally Sonic decides to save the people, but Shadow being the paragon of ambivalence towards good and evil doesn’t take a second look backwards as he stomps his way towards Starline.  Gotta say, as much as I’ve found Shadow to be an unbearable and cringy bore in every other piece of Sonic media, I think the writing for him has bene top notch and gives a bit of depth to a character that only exists to be everything Sonic is not.  He’s not happy go lucky, he doesn’t make friends, he’s just dark and brooding.  However, this gives him a bit more personality to work with and his single minded pursuit of Starline for humiliating him earlier in this arc feels quite genuine nad in its own way kind of engaging.

“’Sealed my fate’?  Where’d you get that one from; the back of a Twilight book?”     “DO NOT MOCK WHAT YOU FAIL TO COMPREHEND!”     “Whatever, you wannabe Vegeta.”
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Super Comics: Sonic the Hedgehog (IDW) – #35

Sonic the Hedgehog (the comic book series) and all the images you see in this recap are owned by IDW and SEGA of America

Despite some ups and downs in the story, I’m glad that the comic has moved away from WORLD ENDING CATASTROPHES to tell a much smaller and more character driven story with this whole Sonic take on Casino Royale!  What, am I the only one who sees it?  Come on, Rogue is acting super shady just like Vesper Lynd; it’s right there!!  In any case, will Sonic and friends uncover the many mysteries surrounding this story, not the least of which being the identity of the hooded figure?  Let’s find out!!

The issue begins with Sonic, Tails, and the living puppet Belle facing their greatest and oldest enemy to date; confusing action scenes that don’t adequately convey spatial relations!  Yeah, I know I’m a broken record on this, but these early pages are another example of the artist just not doing a great job conveying necessary details or relative threats.  The first thing we see low angle shot of them in a rather narrow but tall room (looking a bit like a silo) that is filling from bottom to top with badnicks.  Clearly they would have to find a way out by going UP, right?  No, it’s actually just a PYRAMID of badnicks and they decide to swarm on the side of the room that DOESN’T have the very obvious exit door.  Then as soon as they escape that room and are in the corroder, what I THINK happens is that a grabby badnick drops out of the ceiling to snatch Tails and Bell doing SOMETHING with her tail to save him. 

“Butt Boosters, don’t fail me now!!”
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Super Comics: Sonic the Hedgehog (IDW) – #34

Sonic the Hedgehog (the comic book series) and all the images you see in this recap are owned by IDW and SEGA of America

The last issue may or may not have been the start of a new arc (only time will tell on that front), but it did give us an interesting new set up that’s rife with potential!  No more zombots, no more world conquering jerks, just good ol’ fashion greed as Rouge and company are here to outwit the big wig running these Chao races!  Sonic IDW has finally acknowledged that Capitalism is the root of all evil (right after zombot viruses) and I’m very interested to see where it’s headed!  Do they continue to take this story into interesting and new directions as a refreshing break from the nonstop action, or was the last issue just there to set me up for disappointment?  Let’s find out!!

We begin our story of calculated lies and dangerous spy craft in the lovely dining area of the White Park Chateau where Rose is eating some sort of chocolate chip parfait and Cream has barely touched her very square waffles.  See, that’s the kind of quality you expect when you go to the White Park Chateau; waffles you could set a protractor to!  So why is she ignoring her delicious and structurally sound breakfast?  Well Rouge didn’t come back last night after meeting with Clutch, and if she’s not around to be a bad influence on her, then how else is she going to learn to be a jewel thief!?

“Don’t forget!  You promised to teach me how to use a lock pick today!”     “To unlock doors or to jab into a man’s eyeball?”     “Hopefully both!”
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Super Comics: Sonic the Hedgehog (IDW) – #33

Sonic the Hedgehog (the comic book series) and all the images you see in this recap are owned by IDW and SEGA of America

Yes, I’m falling behind on these and not getting them out as soon as I should, but let’s see if I can successfully change the subject by pointing out that this is the first issue of the Sonic the Hedgehog series that does NOT have Ian Flynn listed with a writing credit!  Very few people have made as big an impact on the Sonic the Hedgehog franchise as this man has considering his tireless efforts on the comic book series (more or less picking up after the LAST guy who had such a big impact who we don’t particularly like to talk about anymore), and while he’s not done with Sonic by a LONG shot (he’s writing the Sonic Bad Guys series concurrent with this one), it’s a bit bittersweet to see an issue that doesn’t have his name on it.  Still, a change in voice can also be what this series needs as I’ve said on numerous occasions (probably to the chagrin of Mr. Flynn if he ever in a million years read one of these recaps) that the Zombot arc went on for way too long and that these globally devastating threats often left the characters floundering for development and focus.   Will things be different with the new writer Evan Stanley on board, or are the problems with this series not easily fixed by just giving the pen to someone else?  Let’s find out!!

Things have settled down a bit after Sonic gave an epic butt-kicking to Eggman’s giant robot in the last issue, so with this small bit of time before the NEXT world conquering threat makes itself know some of Sonic’s friends have decided to try and fix Omega who is just a robo-head at this point but is still in pretty good spirits all things considered.  Rouge managed to get the blueprints for Omega so that Tails can build him a brand new body, but there are two complications; Eggman’s blueprints are encoded so they’ll have to find a way to translate them, and even with the blueprints they don’t have the materials needed.  I’m not sure why they can’t just give him a DIFFERENT robot body as Eggman had no problem sticking his head on the giant robot, but in any case the team (which also consists of Sonic and Amy) has to spilt up to take on these two challenges.  Sonic knows of an abandoned Eggman facility that could have the answers they need so he’ll take Tails there, but before we go further I just have to ask, why are there SO many abandoned Eggman facilities!?  Starline just took one over as his base of operations in the first issue of Sonic Bad Guys, they were finding these things throughout the entire Zombot and Return of Eggman arcs, you’d think at some point that The Furry World Government would either claim them for themselves or blow them up to make sure they can’t be used against them again!  Well in any case, that’s just one part of the plan which means that it’s up to Amy and Rogue to find new parts for Omega.  Rogue has a lead on some guy name Clutch in a place called White Park Zone; the former of which is a new character but the latter is apparently a stage from Sonic 4 Episode 2 which I haven’t played yet.  They never did finish that trilogy, did they?  I guess that puts it right up there with Half-Life 2 Episode 3 as far as episodic games that never got finished, though I doubt as many people are broken up about the Sonic one not seeing the light of day.

“Sonic Xtreme?  He’s got a copy.”     “No way!  What about that Skateboard demo!?”     “Complete in box.”     “THEY DIDN’T EVEN RELEASE THAT!”     “No they didn’t.  And he still has it.”
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