In my effort to try and get back into the swing of things before Live Free or NekoCon, I’ve pulled out this post I started on over a year ago and am presenting it here; mostly so that the absurd amount of money I spent on this crap didn’t go entirely to waste. The reason why this one didn’t go up despite me finishing most of it is that I always set these up to be the last one of my convention recaps but I always write them first. When I get back, it’s just easier for me to get the table ready, get the lights, and go through all this stuff right then and there instead of postponing it and hoping I’ll ever be in a better mood to get it done. Also, I do want to point out that one of the manga I bought has a hate symbol on it that I have “tastefully” edited out, so just be aware of that before we go any further. And with that, everything going forward (excluding a brief wrap up at the end) was more or less written a year ago, so enjoy!
Here we are with the second and final part of my look at games I played in 2016 (part 1 can be found here) that were interesting enough to talk about! Like before, any game that I didn’t play on PC will be note specifically which platform I did play them on because it was way easier for me this year to play on my computer than to do so from a console. I mean, I’m ALREADY sitting in from the damn thing most of the time! Anyway, let’s not waste any more time and just get started! This is gonna be fun, right?
Developed by Game Developer X
Sigh… You know, this game was a lot funnier when we weren’t months away from a tax payer funded Thunderdome or some asshole House Rep putting forth a Purge bill. Still, the fact that Bossa Studios hasn’t jumped on this is kind of surprising as I was reminded of games like Surgeon Simulator and I Am Bread while playing it even though it’s clunky and as all hell and riddled with poor design decisions. The game’s primary purpose is political satire, so naturally the timing of the game’s release was just as important as making a good game, but behind all the frustrating elements and damn near impossible stages, there’s a brilliant physics based puzzle game to be made here. I don’t know who Game Developer X is or if they’re even interested in this concept outside of its use as a political lightening rod, but I do want to see what they end up making next; whether it’s a refinement of this formula or if they’ll continue to push buttons with even zanier games. If it’s the latter though, PLEASE let someone else make a sequel to this so we can see its full potential!
Another year has passed which means it’s time for Doctor Scientist and I (along with Doctor Scientist’s girlfriend this time) to head back to Hampton VA and attend NekoCon 2016! And yes, if we do this again next year, than it will be called NekoCon with a Vengeance. With my schedule the way it is (work, website, sleep, repeat until death) I’m not one to get out much for anything other than seeing movie and making poor choices about my diet, so I really have been looking forward to going back to this convention since I got back from it last year. So how was it? Well considering that this is only my second convention ever, let’s just say that it’s still a work in progress for me to get the most out of my experience. I’m not a typically social person in the first place, so being surrounded by THAT many people is nerve racking to a certain degree which kinda limited how much fun I was having at the time; rather I was focusing a lot on having a full schedule so I would have lots to talk about here. I do have a notebook full of notes and a mountain full of things I bought, so there’s no doubt I got something out of it, but the in-between moments where I had an hour or two before the next event, I was struggling to do anything other than walk around the Vendor’s Hall decidedly not buying anything and not really talking to people either. Oh well. Live and learn I guess. I DID get more pictures this year than last, so that’s something at least!