Sonic the Hedgehog (the comic book series) and all the images you see in this recap are owned by IDW and SEGA of America
We’re back with more Sonic-less action as the girl’s trip story arc (for lack of a better term) is in full swing with tense social interactions, lots of unprocessed emotions, and a camping trip where no one remembered to bring a Nintendo Switch! The last issue was somewhat of a disappointment for me as I’ve been waiting for something like this that focused on the characters and their relationships, but that IS technically what we’re doing here, it was mostly a miserable slog as no one was happy and Amy’s efforts went unappreciated. Was it all necessary setup for an interesting story told over the next few issues, or is it going right back to Sonic Comic tropes after a brief dalliance with character growth? Let’s find out!!
The issue begins where the last one left off; A RAGING INFERNO CREATING CHAOS, THREATENING LIVES, AND CREATING AN ENVIRONMENTAL CATASTROPHE! Boy is it fun to escape from the real world for a minute by enjoying a story about fantasy creatures and robots that in NO WAY reflects the struggles we currently face! Alright, that’s a bit of a stretch as I don’t think Eggman has tried to create a hole in the Ozone layer (at least not yet) and the previous issue DID say that the area was dry because of the after effects of the Zombot virus. Not that an out of control virus causing wide spread systemic issues is in ANY WAY RELATABLE EITHER, but regardless of all that, Belle is still out there and has only just woken up to see half the forest in flames. She herself would have been the victim of its wrath if not for the Badnik that she ran into (head first) at the end of the last issue who had protected all but her hand from burning to a crisp. It appears to be one of those GOOD bad-guys, not unlike Belle herself, and the pair is eventually found by Tangle who’s on the hunt for the kid who wandered into the woods at the end of the last issue.
