Sonic Bad Guys as well as Sonic the Hedgehog (the comic book series) and all the images you see in this recap are owned by IDW and SEGA of America
The last issue of the Bad Guys mini-series was a surprisingly great entry that did a lot to move the plot forward and develop these characters which needless to say means that there’s a lot to live up to in this one! Starline remains one of the better characters in this series and it seems like IDW is heading in an interesting direction with him, but we’ve been down this road before with this character and he’s never quite lived up to his potential even at his best moments. The same more or less holds true for the rest of the cast here as they all certainly proved themselves to be more interesting in here than in their earlier appearances, but can Ian Flynn carry this story to a satisfying conclusion or did he use his best ideas in the last issue? Let’s find out!!
The issue begins with Dr. Starline in the dead of night; accessing his personal computer and recording a video diary to catalog his mischievous machinations. I’m not sure why he would bother to keep a record of how he plans to screw over his villainous posse, especially within earshot of anyone still awake and grabbing a snack from the fridge, but then again I imagine Starline is the kind of guy who plans to sell his life story for a book deal and five part movie franchise. Also, it all turns out to be moot because SURPRISE; it’s not actually Starline! Mimic, with the help of Zavok, somehow managed to crack all of Starline’s security systems and know every last detail of Starline’s plan. I can only assume that this bit of tricky with the video diary is to fabricate further evidence of his ACTUAL wrongdoing and send it to Eggman when all is said and done, but for now (and with a bit of coaxing from Zavok), they’re going to let his scheme play out until the moment they get what they want.
