Cinema Dispatch: Trailer Talk (Godzilla vs Kong)

Godzilla vs Kong and all the images you see in this trailer talk are owned by Warner Bros Pictures

Directed by Adam Wingard

Warner Bros’ bold move to release their movies on streaming the same day as theaters is going to be one of the more interesting stories of 2021, and this film is probably going to be the one indicate its direction.  Sure they gave us Wonder Woman 1984, but that had been delayed so long and theaters were still staying closed for the foreseeable future that it almost felt like WB throwing the world a bone or perhaps even a Christmas present.  A present that was pretty wonky and not nearly as its predecessor, but I guess it’s the thought that counts.  This one is a bit different because the vaccine means that people are going to try and get back to a normal life; some faster than others while the responsibility of such actions remains… dubious at best.  I’m HOPING things get fixed before the Summer, but I’m guessing there’s going to be more than enough people out there saying it’s already fixed today.  So with that said, this movie is one that COULD conceivably be delayed for a full theater release without waiting too long, but WB is committed to this strategy and we’ll have to see how it pays off for them; if releasing these big blockbusters on streaming will build up HBO Max enough to offset the costs, or if they are just throwing money down the drain because they couldn’t wait for a safer time to release.  As interesting as all that is though, we’re here to talk about the trailer that they released so let’s take a look at it!

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My biggest fear going into this is that I was NOT a fan of Godzilla: King of the Monsters and that this would be a continuation of that.  I found the whole thing rather insufferable with just how much the overwrought drama weighed down the monster fighting action of which there was already a dearth of.  Oh sure, you can go back to the Japanese Godzilla films and point out how much human drama was in THOSE, but first I wouldn’t say they were SPECTACULAR either, and second they didn’t have a bloated runtime dragging things down even more.  Twenty minutes of Kaiju action in a ninety minute movie is better than twenty-five minutes of Kaiju action in a hundred and thirty minute movie; especially when the action itself is obscured by so much bad weather.  Frankly the giant dudes in costumes brawling in full day light may not have looked the best but had a lot more charm than King of the Monsters. 

TEAM KONG, ALL THE WAY!!
Continue reading “Cinema Dispatch: Trailer Talk (Godzilla vs Kong)”

Cinema Dispatch: Sightless

Sightless and all the images you see in this review are owned by MarVista Entertainment
Directed by Cooper Karl

Alright, look.  As much as I would LOVE to do nothing more than watch wrestling and play Halo until the world gets back to normal, I need to get back into some regular routines and that’s going to start with reviewing some movies.  Yes, this movie was released last year and I could have watched it on digital, but it just got its Netflix release and frankly I never even HEARD of it until I was looking for something to watch.  Warner Bros is going to do its best to keep me relevant in the coming months with their movies coming straight to HBO Max the same time as they hit theaters, but I’ll be filling the cracks with whatever catches my eye and, perhaps most importantly, whatever I can watch with the BAJILLION streaming services I’m already paying for.  So then!  Does this thriller deserve a second chance at relevance now that it’s graced the front page of Netflix, or is this just more filler for an already bloated catalog of films that no one has heard of?  Let’s find out!!

Ellen Ashland (Madelaine Petsch) is having a rough go of it.  Not only was she attacked by a masked stranger, they sprayed her in the eyes with a chemical that has left her permanently blind and now she has to move to a new apartment to adjust to living a life without vision.  Thankfully she comes from money and her brother not only covers the apartment but also pays for a nurse named Clayton (Alexander Koch) to take care of her and ease the transition.  Ellen is certainly not taking this turn of events with good humor and spends a lot of her time feeling miserable for herself despite the constant efforts by Clayton to get her to open up and embrace her new life, but as the days stretch on she starts to notice strange things around her.  There’s a couple next door that seem to be hiding some awful secrets, she starts to feel and hear things that may or may not be there, and you’d think she’d get at least one Get Well card!  I know that forwarding mail can be a pain, but still!  All of these strange things quickly add up and she finds herself in a situation where she can’t trust anything; least of all her own sense.  Is Ellen stuck with a bad case of paranoia after such a terrible attack and a life changing event?  Is there something in her past that’s coming back to bite her now that she’s in a much more vulnerable situation?  Is it just me, or does this dude look like five hot guys mashed into one; from Tom Welling circa 2003 to that Philosophy Tube guy.

“You can’t see me, so imagine me however you’d like.”     “Okay, I’m picturing Nicolas Cage.”     “I… don’t think I have that acting range.”
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Twenty Years of Halo: Halo Combat Evolved

Artwork by Usbaia

The Halo franchise is owned by Xbox Game Studios
Halo: Combat Evolved was developed by Bungie and ported by Gearbox and 343 Studios
Destiny 2 was developed by Bungie

I don’t remember what year I got this game, but it was the PC version that I played back in the day and I loved every second of it!  Well… at least every second that I could remember.  The first couple of stages of this game are etched into my memory clear as day, but there’s a general fuzziness around this game outside of the top notch moment to moment action.  The whole point of me doing this series is that I clearly remember having a GREAT time with this game and the third one, but so much of it is hazy and without context so now’s the time to really sink my teeth into this game and try to understand I found so engaging about it all those years ago!

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We’ll get into how it connects to The Fall of Reach soon enough, but narratively the game does a great job of getting you right into the action and not fussing too much with the details.  Without knowing the first thing about the Spartan project, MJOLNIR armor, or even the name of the enemy, it’s almost second nature to put yourself into the main character and start playing the role of the unflappable badass who can fire big guns and punch alien baddies with the force of a jackhammer!  Perhaps you may not have seen Aliens or Starship Troopers when you first played this game, but the whole idea of SPACE MARINES and wars with aliens is deeply ingrained in popular culture (at least here in the US) and creates a great foundation to build a franchise off of; allowing the overly familiar setup to do much of the heavy lifting while also providing more than enough context of the much bigger world we’re in and the stakes going forward.  Master Chief as well works on this level of rehashing old tropes to build something new.  His design is instantly iconic with the metallic green armor and the reflective faceplate who still conveys personality through body language and the performance of Steve Downes without giving us TOO much detail that you can’t easily slip into his character.  What do you know about the Chief going into this game?  Absolutely nothing, and yet more than enough.  He’s the hero who’s there to kick butt and take names.  His job is to protect his fellow soldiers and to fight the bad guys which makes him a useful blunt object that the UNSC relies on, but also one that is nearly manipulated into unspeakable evil by the eventual antagonist of the story.

“So we get the Index, activate Halo, and then we all get cake?”     “Sure, buddy!  Sounds like a plan to me!”
Continue reading “Twenty Years of Halo: Halo Combat Evolved”

Super Comics: Sonic Bad Guys – #4

Sonic Bad Guys as well as Sonic the Hedgehog (the comic book series) and all the images you see in this recap are owned by IDW and SEGA of America

You know, I spent a good month catching up on the Sonic Comics which I felt very accomplished for doing, and then the holiday season hit which threw everything out of whack.  Now here I am a month later once again trying to polish off this backlog I’ve built for myself; not to mention trying to keep up with the new stuff and my VERY EXTENSIVE Halo Retrospective that I’d be VERY appreciative of if you gave that a look!  In any case, it’s time for me to finish what I started and bring this mini-series to a close!  Does Sonic Bad Guys finish things off with a brilliantly realized final issue or does it fail harder than Eggman fails to take over the world every other week?  Let’s find out!!

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When we last left our favorite rapscallions, they were about to swarm on Dr. Starline for his obvious betrayal.  Sadly for them, the not so good doctor has a bit of Walter White in him, and prepared a foolproof plan for this very likely scenario.  No, he doesn’t have a machine gun car ready to go.  Instead, he activates the Tri-core and bolts out of there with Sonic Super Speed, but not before giving them a taste of his awesome power!

“Lay off, bro!  He bopped me in the sok!!”
Continue reading “Super Comics: Sonic Bad Guys – #4”

Super Wrestling: AEW Dynamite (01-13-2021) – New Year’s Smash Night 2

AEW Dynamite is owned by All Elite Wrestling, Tony Khan, Shahid Khan, and TNT

We’re back with night two of AEW’s New Year’s Spectacular; a good two weeks after the New Year came and went!  Yeah, look at me of all people pointing out that someone is late on something; glass houses and all that.  In any case, last week’s show didn’t really land for me, but I still found a lot of it to be quite entertaining.  Do things come together more smoothly this week, or will it somehow be an even bigger mess!?  Let’s find out!!

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Pac Vs. Eddie Kingston

Pac is accompanied to the ring by The Lucha Bros while Kingston is accompanied by The Butcher, The Blade, & The Bunny

I think the problem with Kingston lately is that he needs a real ace in the hole; not mid carders like Butcher & Blade but a big unstoppable beast that will do anything he says, or better yet maybe a tag team that is truly unstoppable and respected!  TOO BAD HE LOST THE LUCHA BROS, but I guess with Pac returning, AEW thought they were better off with him.  As for the match itself, Pac takes a deceive lead off the bat and it’s not until interference from The Bunny that Kingston starts getting the heat.  Pac definitely looks stronger here than he has in a while; even during the heat where he’s practically egging Kingston on and it’s ultimately a short lived advantage as he soon regains control of the match.  However, Pac’s fatal flaw seems to be that he takes his time; not in a sportsmanlike baby face way where he makes sure his opponent is okay to continue, but to admire his own work and these are the spots where Kingston can get a few shots.  He’s quickly put back down by Pac, particularly one spot where Eddie eats a VERY crisp kip up while sitting on the top turnbuckle and looks directly in the camera with a face like a cartoon character (only missing the tweeting birds circling his head), but Pac could have finished this a lot sooner if he just went for it at full force and didn’t give Kingston a chance to breath.  Pac ends up getting a Superplex off of the cartoon spot and Kingston sells his arm and neck which means he’s on borrowed time.  He goes for a DDIT spot but fails to land it due to his injury,  and he eats a Black Arrow from Pac which leads to the pin.   Pac, living up to his bad guy bona-fides, immediately puts Kingston in the Brutalizer after the bell rings.  Before it can turn into an all-out brawl, Lance Archer and Jake Roberts hit the ring to break it up… for some reason.  There’s something about Pac needing to be on the same page, but I don’t know what he’s talking about.  After all is said and done, not a bad opener!  The Bucks didn’t start things off this this week as Nick is healing from a pretty bad bruise, but it was still fun and definitely showed the strength of these two men better than their other recent matches have.  Kingston’s got the mouth, and there are few with a better mouth than him, but he doesn’t have the muscle to back it up and I hope someone else notices this if they plan on continuing this feud.

Continue reading “Super Wrestling: AEW Dynamite (01-13-2021) – New Year’s Smash Night 2”

Twenty Years of Halo: The Cortana Letters & The Fall of Reach

Artwork by Usbaia

The Halo franchise is owned by Xbox Game Studios

Our long journey to explore the Halo series begins well before the first game even came out as Bungie was building its universe and teasing their fans long before they even knew what the game was going to be!  The seemingly haphazard nature of the production of Halo: Combat Evolved which went through name changes and story changes all the way down to switching the genre at something approaching the last minute can certainly be reflected in these two early works which are interesting time capsules of that period of the development, but beyond their places as being the earlies entries on the timeline, do they hold up as genuinely interesting pieces of media in their own right?  Let’s find out!!

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The Cortana Letters – 1999

Having read these letters, I’m starting to remember why I didn’t bother diving deep into this stuff back when I was playing it!  As far as I can tell, the Cortana letters are the first things Halo related that was released to the public; in this case being eight cryptic e-mails sent from someone at Bungie claiming to be Cortana that were sent to a Marathon fan page; Marathon, in case you were wondering, being a game series that Bungie had worked on in the nineties that may or may not connect to Halo in some tangential way.  I guess I’ll learn more about any implicit or explicit connections the further I get into the lore of this, but needless to say that these letters are not the ideal way to START your Halo journey if you wish to experience the series from the beginning.  They are intentionally vague and full of cryptic language, and their status as canonical is dubious at best; especially since Halo was still in the conceptual stages in 1999 and was MASSIVELY overhauled when Bungie was acquired by Microsoft in 2000.

Follow the white rabbit!  Save the cheerleader, save the world!  WHO ARE THE PATRIOTS!?
Continue reading “Twenty Years of Halo: The Cortana Letters & The Fall of Reach”

Jumping the Soapbox: Games of 2020 (Part 3) – The Budget Friendly VR Guide!

When you buy an Oculus Quest and you DON’T have the kind of beast computer to take advantage of Oculus Link, one of the things you have to accept is that everything’s going to be pricier than you’d hope it would be.  There are almost no games below the fifteen dollar mark, and the sales are usually like five percent per game or a whopping ELEVEN percent if you buy five games bundled together.  That MIGHT be changing as I’ve seen a few deeper cuts in the last few months, but being on the cutting edge usually comes with a premium; even if the cutting edge is what, three years old now?  Fortunately for all of you, my thrifty and curmudgeonly attitude kept me from indulging in the more expensive fair which means I can pass the savings onto you!  Are there some fun and worthwhile experiences on the Quest without breaking the bank?  Let’s find out!!

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Drop Dead

Developed by Pixel Toys Ltd

Last year I highlighted Crisis VRigade as a fun throwback to old school arcade shooter that was marred by some unfriendly design choices here and there.  This feels like the more polished version of that very same idea, but unfortunately it also sands off some of the more interesting edges in favor of what I can only assume is maximum appeal.  Thankfully you don’t need to physically crouch down to avoid gun fire and I will give this game a HUGE thumbs up for that alone, but it’s also a very easy and barebones experience that feels like it’s doing the bare minimum to hit the necessary marks for a game like this.  The zombies move really slowly, the weapons don’t take long to master, and there’s always more than enough health, power ups, and whatever to keep you nice and safe.  The lack of required movement is definitely a plus here but it is yet another area where the game feels very limited in scope and imagination where games like say Superhot VR make the most of the space around you.  Now granted there were A LOT of light gun arcade shooters just like this so I guess I can’t fault them too much for being at about the same level, a bit more speed or more surprises would have done wonders for this game that otherwise is a bit of a snooze.   Out of all the games I bought on the cheap for the Quest this is the one that felt the most like its price point.  Not too expensive for a not too exciting game, but still fun enough to enjoy once in a while; especially with friends who may not be used to the platform.  Oh wait… we couldn’t have friends over in 2020, could we?

Continue reading “Jumping the Soapbox: Games of 2020 (Part 3) – The Budget Friendly VR Guide!”

Jumping the Soapbox: Games of 2020 (Part 2)

2020 is almost done, I promise!  Just a FEW more games to cover here and then a few more games in one last piece!  You can look at the games I’ve already covered right here, so let’s continue where we left off!

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Motherload & Super Motherload (PC)

Developed by XGen Studios

Back in the old days when I could still call myself a youngster, Steam was still in its infancy, online gaming as far as I knew was just on Xbox Live, and Flash was the primary way we played games on the internet!  There were plenty of standouts at the time (Cartoon Network had a pretty solid list of games under its belt) but one that still sticks with me to this day is Motherload; more or less the fore bearer of explorative digging games like SteamWorld Dig and Terraria.  I only learned a month or two ago that the developers had gone on to develop a feature rich new version of the game called Super Motherload on Steam, and it even came with the full edition of the original Motherload to really hammer home the changes XGen made in the intervening years.  Perhaps this is nostalgia talking, but the mechanics of the original game hold up AMAZINGLY well with a clear set of incentives and goals to work towards that are spiced up with well don RNG elements.  Sure, you could spend an hour only finding Iron and Silver ore, but the random chance of finding an artifact that will get you that new upgrade you’ve been grinding for is what keeps the game compelling and prevents the gameplay loop from feeling overly repetitive.  However, it’s also a game that could do with a few enhancements and that’s what makes Super Motherload such a great successor.  Smoother animations, streamlined mechanics, and more bells and whistles manage to retain the brilliance of the original design without getting bogged down in the limitations of the time.  Sadly I haven’t been able to delve THAT far into the new version to get a sense of its endgame (and if they retain the bizarre ending of the original) but it was kind of heartwarming to see something I enjoyed as a kid made for a new generation by the very same people who made that first game so much fun to begin with.

Continue reading “Jumping the Soapbox: Games of 2020 (Part 2)”

Twenty Years of Halo: Where To Even Start?

Artwork by Usbaia

The Halo franchise is owned by Xbox Game Studios

It’s finally 2021 which means it’s time for trying new things and making new goals for ourselves, and coincidentally this is ALSO the 20th anniversary of one of gaming’s most iconic franchises; Halo!  The series has always been something of interest to me as it was one of the big NEW franchises to come up during my generation, though my relationship with it has been off and on to say the least.  I am aware of certain things in the Halo universe and the first and third games are two of my favorite shooters of all time, but honestly that was about it.  I never played the second game, I didn’t get far in ODST, and I remember buying Halo 4 for about five bucks yet never got around to playing it so the whole series just kind of faded to the background despite how much I enjoyed the parts of it I played.  I was mostly content to leave it at that but a little over a year ago I managed to pick up a few of the novels on a whim without even any real plans to read them anytime soon, and it dawned on me at that moment just how much Halo stuff there is out there, and looking into it further revealed an astonishing amount of books, comics, lore guides, and even a few movies that slipped under my radar!  So with all that and the 20th anniversary being right around the corner, I figure it’d be fun and interesting to try and unravel this franchise that has always been at arms-length, and perhaps it will give me a renewed appreciation for the games that I already enjoyed!

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Halo Is About Rings, Right?

The biggest hurdle for me has always been the narrative which never stuck for me.  I always found the story to be confusing and I completely ignored it whenever I played the games, which is weird because I’m usually the last person to do something like that as I tend to follow things in order and dread the idea of getting lost in an ongoing story, but with Halo that just never was a problem.  To this day, I’ve never played the second Halo game, and yet it didn’t stop me from playing Halo 3 because the gameplay and moment to moment action was so perfect that I could just roll with it; ignoring the story beats and just assume that I was kicking butt and winning the war!  To that point though, this is definitely going to be a “Newcomer” perspective to the series as I’m sure there are plenty of people out there who’ve followed this franchise from the beginning and can give you a more comprehensive and detailed examination; and will probably be doing so for the twentieth anniversary as well.  It’s also going to be a bit new for me to be reviewing straight up books as my closest experience has been reviewing comics, but I relish the challenge and frankly I could do with a bit more reading on books without pictures in them; even if they are sci-fi pulp novels. 

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The Mission Objective!

For this series I’ll be covering as much official (and a few unofficial) pieces of media in the franchise, from the games and books all the way to some of its more esoteric entries like the podcasts and augmented reality games.  The list, frankly, is daunting as I will pretty much have to cover two to three entries every week if I want this to be a twentieth anniversary retrospective and not bleed into a twenty-first anniversary as well, but hopefully it will all be worth it and I can at least make this strange little journey a little bit entertaining!  The first post will be out next Saturday and I hope you all will follow me on this journey!

Next: The Cortana Letters & The Fall of Reach

Super Wrestling: AEW Dynamite (01-06-2021) – New Year’s Smash Night 1

AEW Dynamite is owned by All Elite Wrestling, Tony Khan, Shahid Khan, and TNT

After things were so tragically derailed at the end of the year, it’s time for AEW to get things back on track and to hopefully start the New Year off with a bang!  With a solid card, celebrity cameos, and a main event with Kenny Omega and Rey Fénix, do they bring enough bang for your buck, or is this a fireworks show that consisting of three sparklers and half a cherry bomb?  Let’s find out!!

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Young Bucks & SCU Vs. The Acclaimed & TH2 – Eight Man Tag Match

This definitely feels like a filler match which isn’t necessarily a bad thing, but despite there being a baked in storyline here with all four teams in some sort of feud it’s mostly just to show off some cool moves and for Kazarian to cut a promo at the end.  There are some fun spots here (mostly from The Bucks who clear the ring at least TWICE in this match) and I like that they’re foreshadowing SCU’s promo by having Daniels be the one on the receiving end of the heat segments, but it also means that none of it particularly stuck with me.  Jack Evans has a really cool looking spin kick from the apron, There’s a BTE trigger with Nick Jackson and Kazarian, and Angélico is definitely someone who should get more of the spotlight (much like Kazarian), and eventually Matt Jackson and Christopher Daniels finish off Jack Evans with a Meltzer Driver.  Short, sweet, and to the point; certainly a solid enough way to start off a show.  It’s then time for Kazarian to grab the mic and confirms what was announced on Being The Elite.  The next time he and Daniels lose a tag team match, SCU will dissolve and they will be a team any longer.   I’m pretty sure Kurt Angle had a similar deal going on in 2010 that eventually went sideways, but it was at TNA and I’m pretty sure AEW can do a better job than them with this kind of story.  If nothing else, it’s a chance for Daniels to get the spotlight again before he puts his career to an end.

Continue reading “Super Wrestling: AEW Dynamite (01-06-2021) – New Year’s Smash Night 1”