A year on this website wouldn’t be complete with a rundown of some of the games I managed to play in the preceding twelve months; almost none of which came out that year! Frankly unless it’s a big Nintendo release or something REALLY up my alley like a Hideo Kojima game, I rarely buy games when they come out and 2020 proved to be pretty anemic for big releases that caught my attention. Still, my backlog is enormous and it’s worth pointing out what games were really good (or really bad) even if they aren’t the freshest things out there. I mean heck, with Steam and online storefronts being what they are, who can even say what’s relevant anymore and what games can or cannot capture a bit of the spotlight? Probably not most of these games though as I tend to not have much in terms of “taste” but let’s see take a glimpse at what kept me entertained in the bad year to end all bad years!
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Batman: Arkham Knight (PC)

Developed by Rocksteady Studios
My big purchase of the year was a brand spanking new graphics card for my very old and out of date system, and one of the games I got to kind of benchmark it was this. The Batman games to me are kind of like Dynasty Warriors in that I ignore pretty much everything going on around them when they’re released and will just pick and choose the ones I want to play years after everyone stopped caring. To its credit, whatever bugs plagued this game on release don’t SEEM to be there anymore as I had a very smooth experience, and while the narrative is eye rolling tripe the gameplay was interesting enough for me to stick with it for a while. What kind of sticks out about the Batman games is that they do go the extra mile to make things feel like a “Game” and not just an open world sandbox of repetitive action. Sure, you can while away the hours picking off random things if you really want to, but the story missions aren’t just concentrated arenas for the same open world gameplay. The last mission I played before I put it down for a while (I’ll try to get back to it at some point) was the blimp level, and the fact that they bothered to introduce this shifting angle mechanic to give it something distinctive was very much appreciated. If you liked the Batman games and aren’t burnt out by them just yet then this is more of the same with a next gen sheen to it (though I guess at this point it’s decided CURRENT if not LAST gen) and one of these a console generation seems to be the right amount.
Continue reading “Jumping the Soapbox: Games of 2020 (Part 1)”