
Sonic the Hedgehog (the comic book series) and all the images you see in this recap are owned by IDW and SEGA of America
We’re back with even more Sonic goodness, and sadly I have not lived up to the principals of my one true idol. I have not in fact been “Going Fast” recently as I’m a good month behind on this book, though it is somewhat fitting that I’m taking a somewhat lackadaisical pace at reviewing these issues since the book itself is in something of a lull after completing the Zombot arc. Yeah, let’s pretend I meant to do it like this. ANYWAY! With Sonic in another dimension and peace having been restored to his home, what will our heroes do now that they have some well-earned vacation days on their hands? Let’s find out!!
Much like the last issue, this is mostly about reestablishing the status quo now that we’ve finally come to the end of the story arc, but where the last issue was a bit overstuffed with new conflicts this one manages to find the right balance between story progression and character building; starting off of course with Sonic who has found himself in the Sol Empire. It seems that the cool blue dude lost his memory after crashing into the ground at what should have been terminal velocity, and so Blaze has to sit here trying to get him to explain not just who he is but how IMPORTANT he is and why he needs to get his memory back sooner rather than later. What’s fascinating about this is that despite being told he’s essentially the woodland critter chosen one, he seems cagey and aloof in a way that clearly indicates how little he wants anything to do with whatever it is he’s expected to do now. It definitely goes with the character as he’s been established as the first few issues of this series were about him trying to avoid responsibility and being free to go wherever he wanted before the return of Eggman eventually made that impossible, and I’m curious just how far this amnesiac version of him will go to refuse a call to action.


















