Twenty Years of Halo: The Flood & First Strike

Artwork by Usbaia

The Halo franchise is owned by Xbox Game Studios

With the first Halo game in our rearview mirror, we return to the novels with the first one (The Flood) being a novelization of the game.  Okay, by “rearview mirror” I meant “firmly still in the middle of”, but a book is a great chance to expand upon the universe and fill in the cracks of the game’s narrative which certainly has a few spots that could be improved with some character development.  Not only that, but we’ll be looking at First Strike which will be the bridge between Combat Evolved and Halo 2; a game I still haven’t played yet am and very much looking forward to experiencing for the first time!  Speaking of time, let’s not waste anymore and get started on these books!!

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Halo: The Flood (Novel) – 2003

Written by William C Dietz

What makes this book unique in the series is that it’s based on one of the games as opposed to all the other books which are stories taking place in-between them.  Because of this, half of the novel is just straight up adapting the campaign which means we go through each of the levels and get to have all of the familiar set pieces described to us; something that would have been fine if these sequences were written with any particular flair, but much like the last book the writing is too utilitarian to add much flavor to the proceedings and it feels like I’m reading the novelization of someone’s Let’s Play.  Having just played the game right before picking up the book, it makes all these scenes feel redundant, and I’m not sure who would be buying these books other than those who have already played the campaign.  This is most prominent in the Flood containment facility (mission 343 Guilty Spark) where Keyes and his men were overrun by The Flood and where Master Chief encounters them for the first time.  That would have been a PERFECT point in the book to keep things quiet and not indulge in action scenes to build the mood, but because there were Covenant troops there in the campaign they HAVE to be there in the novel as well.  I understand needing to have some enemies milling about for you to fight in the game, but in the book it undercuts the severity of the Flood and it would have been way more haunting if there were NO Covenant there to kill.  Heck, even better you could have a few Covenant there scared out of their minds and not even fighting back to further cement the horror that we’re about to run into; just liked the crazed marine in the game itself.  On that note, I will say that the adaptation DOES work in regards to adding story to the already established story bits.  Master Chief is mostly silent throughout the game, so adding dialogue to certain scenes like when he meets the terrified marine or during the Library chapter where he’s trying to talk to 343 Guilty Spark (The Monitor) are definitely moments where they added something to the material, but for the most part his story contains rather rote action set pieces.

Nothing gets the blood pumping like watching someone have to trudge back because they got a crappy loadout!
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