
The Halo franchise is owned by Xbox Game Studios
We’ll be talking about Halo 3 very soon, but while that game was gearing up for its release Bungie released another ARG to hype it up. Unlike I Love Bees however, this was a VERY scaled down affair as everything seems to have been developed in house with their Franchise Development Director Frank O’Connor writing it himself, and it all took place within Bungie’s forums as opposed to a series of interconnected websites, telephone calls, and a five hour audio drama portioned out in bits and pieces. On the one hand I am a little bit relieved that I don’t have as much content to work through to try and understand what’s going on, but it does feel a bit odd that the BIGGER AND BETTER Xbox 360 entry in the series didn’t get the same kind of extensive marketing campaign. Instead, we got one of the most extensive direct marketing campaigns for a video game ever produced at that point which we’ll be talking about it here as well! Let’s get started!
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Halo: Believe (Marketing Campaign) – 2007

Produced by New Deal Studios
Perhaps it’s a bit gauche to try and put a bunch of ads in the greater context of a series like this, but that trailer with the action figures is definitely one of the strongest memories I have about this franchise and it always stuck with me as something that really captured what made Halo so compelling! That and the Iris recap was coming up a bit short, so why not take a little detour for the heck of it? Frankly we could talk about the ENTIRE Halo 3 marketing campaign which ultimately cost Microsoft FORTY MILLION DOLLARS but was ultimately worth it as Halo 3 sold over three million copies in its first week. We’re going to limit it to this campaign though as I found it to be the most interesting to talk about and frankly I don’t want to try and track down every can of Halo 3 branded soda or figure out what the heck ActionClix are.
