Super Comics: Sonic Bad Guys – #3

Sonic Bad Guys as well as Sonic the Hedgehog (the comic book series) and all the images you see in this recap are owned by IDW and SEGA of America

The last issue of the Bad Guys mini-series was a surprisingly great entry that did a lot to move the plot forward and develop these characters which needless to say means that there’s a lot to live up to in this one!  Starline remains one of the better characters in this series and it seems like IDW is heading in an interesting direction with him, but we’ve been down this road before with this character and he’s never quite lived up to his potential even at his best moments.  The same more or less holds true for the rest of the cast here as they all certainly proved themselves to be more interesting in here than in their earlier appearances, but can Ian Flynn carry this story to a satisfying conclusion or did he use his best ideas in the last issue?  Let’s find out!!

The issue begins with Dr. Starline in the dead of night; accessing his personal computer and recording a video diary to catalog his mischievous machinations.  I’m not sure why he would bother to keep a record of how he plans to screw over his villainous posse, especially within earshot of anyone still awake and grabbing a snack from the fridge, but then again I imagine Starline is the kind of guy who plans to sell his life story for a book deal and five part movie franchise.  Also, it all turns out to be moot because SURPRISE; it’s not actually Starline!  Mimic, with the help of Zavok, somehow managed to crack all of Starline’s security systems and know every last detail of Starline’s plan.  I can only assume that this bit of tricky with the video diary is to fabricate further evidence of his ACTUAL wrongdoing and send it to Eggman when all is said and done, but for now (and with a bit of coaxing from Zavok), they’re going to let his scheme play out until the moment they get what they want.

“You’re not going to need his body once we’re through with this, right Zavok?”     “…what?”     “Yeah, I figured if I gutted him and stuffed him, he’d make a great mantel piece back home!”     “You do you, buddy.”
Continue reading “Super Comics: Sonic Bad Guys – #3”

Super Comics: Sonic the Hedgehog (IDW) – #17

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Sonic the Hedgehog (the comic book series) and all the images you see in this recap are owned by IDW and SEGA of America

We’re back with another issue of Knuckles-less Chaotix!  Are we ever gonna get an explanation for that by the way?  Or the disappearance of Mighty the Armadillo?  Ah, it’s probably not important!  What IS important is that Eggman is finally putting his latest plan into motion with terrifying results; not just because of how effortlessly it transmits itself from host to host but, but also how much damage its surely causing to the fragile infrastructure that’s been built up since the last time Sonic stopped Eggman’s nefarious schemes.  Even if they do find a cure, will there be anything left of the old world to salvage?  What will The Chaotix do if the market for Private Investigators dries up!?  Charmy’s barely old enough for THIS job; let alone work in a factory or be trusted around a stove!  Well before we start speculating on the POST-apocalypse, we might as well see how it plays out live and jump right into the issue proper!!

The issue begins with everyone’s favorite third rate detective agency (a step above Aqua Teen Hunger Force but a step below Schmidt and Jenko in 21 Jump Street) getting an update from Amy about the Robo-virus, and then proceeding to do absolutely nothing about it!  I mean I guess I can kind of see the logic behind it as there’s no indication the disease has spread to their city yet, and they aren’t exactly the A-Team in the Sonic Universe.  They’re The Defenders to everyone Else’s Avengers.  You call them to rough up a mugger or fight a biker gang; not to single handedly reverse a Romero Apocalypse.  Sadly their ingenious decision to do nothing has one fatal flaw which is that the zom-pocalypse already reached Seaside City and the zombots are breaking down the Chaotix’s door which is bad news for everyone.  Now I want to be VERY clear about what happens next.  None of the Chaotix have seen a zombot up to this point or seem to know what they are capable of.  The door bursts open and a couple zombots come waltzing in.  Espio then proceeds to take a KUNAI, which if you didn’t know are very sharp, and throws it RIGHT AT THEIR HEAD!  The kunai bounces harmless off their metallic cranium, and Espio is shocked that it didn’t work.  In case there was any doubt as to what was supposed to happen, Espio threw a bladed weapon with the intent of burying it right between the eyes of an anthropomorphic animal; killing them instantly by hemorrhaging a vital organ like he’s in a John Wick movie.  Yes.  That just happened.

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“My lust for murder has yet to be satiated…”     “Well then learn to throw better, you wuss!!”

Continue reading “Super Comics: Sonic the Hedgehog (IDW) – #17”